Grants and Contributions
About this information
In June 2016, as part of the Open Government Action Plan, the Treasury Board of Canada Secretariat (TBS) committed to increasing the transparency and usefulness of grants and contribution data and subsequently launched the Guidelines on the Reporting of Grants and Contributions Awards, effective April 1, 2018.
The rules and principles governing government grants and contributions are outlined in the Treasury Board Policy on Transfer Payments. Transfer payments are transfers of money, goods, services or assets made from an appropriation to individuals, organizations or other levels of government, without the federal government directly receiving goods or services in return, but which may require the recipient to provide a report or other information subsequent to receiving payment. These expenditures are reported in the Public Accounts of Canada. The major types of transfer payments are grants, contributions and \'other transfer payments\'.
Included in this category, but not to be reported under proactive disclosure of awards, are (1) transfers to other levels of government such as Equalization payments as well as Canada Health and Social Transfer payments. (2) Grants and contributions reallocated or otherwise redistributed by the recipient to third parties; and (3) information that would normally be withheld under the Access to Information Act and the Privacy Act.
$55,345.00
Oct 16, 2023
For-profit organization
Design, Develop & Test CAMX 101
1011600
The proposed Virtual and Augmented Reality (VR and AR) solution for the advanced care paramedic program will provide an effective and comprehensive simulated training environment for users to hone their skills and enhance their abilities to provide life-saving care to patients.
This training program will cover each of the initial up to five emergency medicine knowledge and treatment modules as part of the paramedic's scope of practice.
$44,969.00
Oct 31, 2022
For-profit organization
Design, Develop and Test Neurology Case Study in Virtual Reality (VR) 103
997049
This Phase of the project is an improved version of Phase 2, and it will enable users to speak with patients about their symptoms in a more random manner by integrating artificial intelligence (AI).
As migraine is the emphasis of this phase, we will develop and integrate 5-10 questions and answers. This part of the initiative will allow us to reach a broader audience.
$44,124.00
May 16, 2022
For-profit organization
Design, Develop and Test Neurology Case Study in Virtual Reality (VR) 102
990996
Medical training is evolving. Despite its effectiveness, simulation is costly. A new approach of delivering simulation is emerging as budget and standards requirements increase. In-demand, cost-effective, repeatable, standardized clinical instruction is available via VR for both learners and instructors.
This phase is for medical students. To enhance the learning process of medical college students, turning many case studies in Neurology into Virtual Reality (VR).
$47,500.00
Dec 13, 2021
For-profit organization
Design, Develop and Test Prime Virtual Reality (VR) Anatomy 101
983721
In this modern world certain applications for clinical practices and/or training are arranged in a virtual environment. In recent years, virtual reality (VR) technologies have offered some great opportunities in the medical field (including for training purposes).
Our advanced project “PRIME VIRTUAL REALITY (VR) ANATOMY 101” which incorporates the emergence of these technologies will encouraged medical learners to familiarize themselves with virtual reality.
The firm’s proposed project is to incorporate the most recent technologies with their VIVE VR Headset to contribute positively to the health sector (medical trainees, practitioners and schools).
$25,000.00
Mar 16, 2021
217628
217628
Purchase equipment and develop marketing materials to enable art multimedia literacy
$0.00
Mar 16, 2021
217628
217628
Purchase equipment and develop marketing materials to enable art multimedia literacy